-3 votes
 
Moon Breakers Update!


Cred Scoring

So first, a correction; the scoring changes we made last week were actually not turned on in code when we posted the 3/28 update. That's entirely our mistake and was brought to light by several players who realised that Cred was not adding up as it should. We think we've finally got it now, so Cred in Carrier Assault should be working as intended.
In Search and Destroy we are no longer giving Cred for Carrier or torpedo kills, but we are still giving Cred for taking out turrets. This is to more definitively separate the two game modes.

Additional Features

  • Missile locking has been updated to what we had originally intended for the game. Like before, to establish lock for seeking missiles a target will need to be kept in the central targeting circle on the HUD. As a lock "builds" red markers will appear and move inwards. When the markers enter the circle and it turns red, a lock has been established and the missile will track. Losing a lock or firing a missile will mean you need to re-establish it. 
  • We've been trying to fix the audio issues that have been reported. We think we've made some significant improvements but feedback from Moon Breakers pilots will be a great help if you continue to hear stuttering, audio/music drop out our other sound bugs.
  • Finally, we've added a sound cue for torpedoes (beeping while arming). Just to make things a little clearer in combat for our brave bomber pilots!

Refresh your browser to get the latest! As always, please let us know what you think or report issues here on forums here.

3 votes
 
Hi  Moon Breakers,


We've updated the game this morning to include the missing changes from yesterday's build; Carriers should now have more health, and turrets will give 100Cred per kill. Additionally, we have increased the turret turn rate and health a bit due to popular request. Apologies for the error.

3 votes
 
Hey everyone, this week's update is live, check out details here: http://moonbreakers.wordpress.com/2012/03/27/update-carrier-assault-changes-server-fix-and-more/
8 votes
 
· updated 11 months ago · 17 comments
Hey everyone,


I'm putting together a Frequently Asked Questions page for the main site that will help new players or curious visitors get answers to the most commonly asked questions. Your suggestions for topics or questions to be answered on the official FAQ would be very helpful, you can just include them in replies to this thread. 


Thanks!

2 votes
 
Hey Everyone,


We've found a bug in the server - a rare one - that causes the game to crash. After the crash players will often end up in a game by themselves as a consequence of everyone trying to rejoin at once. If this happens to you the best thing is to disconnect and try rejoining after five seconds. 


We've got a fix for this and will update ASAP. Apologies if you were affected by this recently.

1 vote
 
Moon Breakers just got updated. Check the Newswire blog for details: http://moonbreakers.wordpress.com/2012/03/15/update-squadron-launching-assists-anti-camping-and-more/
3 votes
 
Eric has posted some screen shots of his revamped Carrier interior on the blog. This will roll out with our new "wave launching" update where players will queue up and launch at the same time from the carrier, allowing (we hope) for better protection of bombers and more team co-operation in dogfights. Check out the new post here: http://moonbreakers.wordpress.com/
2 votes
 
We've posted Golden Wizard's and Adam's tips for new players up on the Newswire blog here: http://moonbreakers.wordpress.com/2012/03/13/tips-and-techniques-for-new-pilots/  


If you have more info you'd like to share with your fellow pilots, post it and we'll get it out on the blog.

2 votes
 
· updated 1 year ago · 1 comment
Sorry for the inconvenience everyone, US East server is restored and running.
6 votes
 
We posted some images of the still-in-development new Carrier class on the Moon Breakers Newswire. Check them out at moonbreakers.wordpress.com!